サーバー側のACE設定(とTFARの設定)です。
以下のcode部分をコピペすると設定がそのまま適用できます。
最終更新日:2023/07/15
以下コピペ用
// ACE Advanced Fatigue
force ace_advanced_fatigue_enabled = true;
force ace_advanced_fatigue_enableStaminaBar = true;
force ace_advanced_fatigue_fadeStaminaBar = true;
force ace_advanced_fatigue_loadFactor = 1;
force ace_advanced_fatigue_performanceFactor = 1;
force ace_advanced_fatigue_recoveryFactor = 2;
force ace_advanced_fatigue_swayFactor = 1;
force ace_advanced_fatigue_terrainGradientFactor = 1;
// ACE Artillery
force ace_artillerytables_advancedCorrections = false;
force ace_artillerytables_disableArtilleryComputer = true;
force ace_mk6mortar_airResistanceEnabled = false;
force ace_mk6mortar_allowCompass = true;
force ace_mk6mortar_allowComputerRangefinder = true;
force ace_mk6mortar_useAmmoHandling = true;
// ACE Captives
force ace_captives_allowHandcuffOwnSide = true;
force ace_captives_allowSurrender = true;
force ace_captives_requireSurrender = 1;
force ace_captives_requireSurrenderAi = false;
// ACE Casings
force ace_casings_enabled = true;
force ace_casings_maxCasings = 250;
// ACE Cook off
force ace_cookoff_ammoCookoffDuration = 0.3;
force ace_cookoff_destroyVehicleAfterCookoff = true;
force ace_cookoff_enable = 2;
force ace_cookoff_enableAmmobox = true;
force ace_cookoff_enableAmmoCookoff = true;
force ace_cookoff_enableFire = true;
force ace_cookoff_probabilityCoef = 1;
// ACE Crew Served Weapons
force ace_csw_ammoHandling = 2;
force ace_csw_defaultAssemblyMode = false;
force ace_csw_dragAfterDeploy = false;
force ace_csw_handleExtraMagazines = true;
force ace_csw_handleExtraMagazinesType = 0;
force ace_csw_progressBarTimeCoefficent = 1;
// ACE Dragging
force ace_dragging_allowRunWithLightweight = true;
force ace_dragging_dragAndFire = true;
force ace_dragging_skipContainerWeight = false;
// ACE Field Rations
force acex_field_rations_enabled = false;
// ACE Fire
force ace_fire_enabled = true;
// ACE G-Forces
force ace_gforces_coef = 1;
force ace_gforces_enabledFor = 1;
// ACE Interaction
force ace_interaction_disableNegativeRating = true;
// ACE Map
force ace_map_DefaultChannel = 1;
force ace_map_mapShake = false;
// ACE Map Gestures
force ace_map_gestures_defaultColor = [0.3,1,0.3,0.7];
force ace_map_gestures_defaultLeadColor = [0.299874,0.3,1,0.95];
// ACE Medical
force ace_medical_ai_enabledFor = 2;
force ace_medical_ai_requireItems = 0;
force ace_medical_AIDamageThreshold = 1;
force ace_medical_bleedingCoefficient = 0.7;
force ace_medical_blood_bloodLifetime = 900;
force ace_medical_blood_enabledFor = 2;
force ace_medical_blood_maxBloodObjects = 500;
force ace_medical_deathChance = 1;
force ace_medical_dropWeaponUnconsciousChance = 0;
force ace_medical_enableVehicleCrashes = true;
force ace_medical_engine_damagePassThroughEffect = 1;
force ace_medical_fatalDamageSource = 0;
force ace_medical_feedback_bloodVolumeEffectType = 2;
force ace_medical_feedback_enableHUDIndicators = true;
force ace_medical_feedback_painEffectType = 3;
force ace_medical_fractureChance = 0.5;
force ace_medical_fractures = 1;
force ace_medical_gui_enableActions = 0;
force ace_medical_gui_enableMedicalMenu = 1;
force ace_medical_gui_enableSelfActions = true;
force ace_medical_gui_interactionMenuShowTriage = 1;
force ace_medical_gui_maxDistance = 3;
force ace_medical_gui_openAfterTreatment = true;
force ace_medical_gui_peekMedicalInfoReleaseDelay = 1;
force ace_medical_gui_peekMedicalOnHit = false;
force ace_medical_gui_peekMedicalOnHitDuration = 1;
force ace_medical_gui_showBloodlossEntry = true;
force ace_medical_gui_showDamageEntry = false;
force ace_medical_gui_tourniquetWarning = false;
force ace_medical_ivFlowRate = 2;
force ace_medical_limping = 0;
force ace_medical_painCoefficient = 1;
force ace_medical_painUnconsciousChance = 0.1;
force ace_medical_painUnconsciousThreshold = 0.5;
force ace_medical_playerDamageThreshold = 25;
force ace_medical_spontaneousWakeUpChance = 0.5;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 1;
force ace_medical_statemachine_AIUnconsciousness = false;
force ace_medical_statemachine_cardiacArrestBleedoutEnabled = false;
force ace_medical_statemachine_cardiacArrestTime = 439;
force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 2;
force ace_medical_treatment_advancedBandages = 2;
force ace_medical_treatment_advancedDiagnose = 1;
force ace_medical_treatment_advancedMedication = true;
force ace_medical_treatment_allowBodyBagUnconscious = false;
force ace_medical_treatment_allowGraveDigging = 1;
force ace_medical_treatment_allowLitterCreation = true;
force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfPAK = 1;
force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 1;
force ace_medical_treatment_bandageEffectiveness = 1.5;
force ace_medical_treatment_bandageRollover = true;
force ace_medical_treatment_clearTrauma = 1;
force ace_medical_treatment_consumePAK = 0;
force ace_medical_treatment_consumeSurgicalKit = 0;
force ace_medical_treatment_convertItems = 0;
force ace_medical_treatment_cprSuccessChanceMax = 0.8;
force ace_medical_treatment_cprSuccessChanceMin = 0.2;
force ace_medical_treatment_graveDiggingMarker = true;
force ace_medical_treatment_holsterRequired = 0;
force ace_medical_treatment_litterCleanupDelay = 600;
force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationIV = 0;
force ace_medical_treatment_locationPAK = 3;
force ace_medical_treatment_locationsBoostTraining = true;
force ace_medical_treatment_locationSurgicalKit = 0;
force ace_medical_treatment_maxLitterObjects = 500;
force ace_medical_treatment_medicEpinephrine = 0;
force ace_medical_treatment_medicIV = 2;
force ace_medical_treatment_medicPAK = 2;
force ace_medical_treatment_medicSurgicalKit = 1;
force ace_medical_treatment_timeCoefficientPAK = 1;
force ace_medical_treatment_treatmentTimeAutoinjector = 5;
force ace_medical_treatment_treatmentTimeBodyBag = 15;
force ace_medical_treatment_treatmentTimeCPR = 15;
force ace_medical_treatment_treatmentTimeGrave = 60;
force ace_medical_treatment_treatmentTimeIV = 12;
force ace_medical_treatment_treatmentTimeSplint = 7;
force ace_medical_treatment_treatmentTimeTourniquet = 7;
force ace_medical_treatment_woundReopenChance = 1;
force ace_medical_treatment_woundStitchTime = 5;
// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0.1;
force ace_nightvision_fogScaling = 0.1;
force ace_nightvision_noiseScaling = 0.1;
ace_nightvision_shutterEffects = true;
// ACE Overheating
force ace_overheating_enabled = false;
// ACE Pointing
force ace_finger_enabled = true;
force ace_finger_maxRange = 5;
force ace_finger_proximityScaling = false;
force ace_finger_sizeCoef = 1;
// ACE Pylons
force ace_pylons_enabledForZeus = true;
force ace_pylons_enabledFromAmmoTrucks = true;
force ace_pylons_rearmNewPylons = false;
force ace_pylons_requireEngineer = true;
force ace_pylons_requireToolkit = false;
force ace_pylons_searchDistance = 15;
force ace_pylons_timePerPylon = 5;
// ACE Repair
force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = true;
force ace_repair_consumeItem_toolKit = 0;
force ace_repair_displayTextOnRepair = true;
force ace_repair_enabled = true;
force ace_repair_engineerSetting_fullRepair = 2;
force ace_repair_engineerSetting_repair = 1;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 3;
force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_locationsBoostTraining = true;
force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_miscRepairTime = 15;
force ace_repair_patchWheelEnabled = 0;
force ace_repair_patchWheelLocation = ["ground","vehicle"];
force ace_repair_patchWheelMaximumRepair = 0.05;
force ace_repair_patchWheelRequiredItems = [];
force ace_repair_patchWheelTime = 5;
force ace_repair_repairDamageThreshold = 0.6;
force ace_repair_repairDamageThreshold_engineer = 0.4;
force ace_repair_timeCoefficientFullRepair = 1.5;
force ace_repair_wheelChangeTime = 10;
force ace_repair_wheelRepairRequiredItems = [];
// ACE Respawn
force ace_respawn_removeDeadBodiesDisconnected = false; // false ni shita
force ace_respawn_savePreDeathGear = false;
// ACE Sitting
force ace_sitting_enable = true;
// ACE Spectator
force ace_spectator_enableAI = true;
force ace_spectator_maxFollowDistance = 5;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;
// ACE Trenches
force ace_trenches_bigEnvelopeDigDuration = 25;
force ace_trenches_bigEnvelopeRemoveDuration = 15;
force ace_trenches_smallEnvelopeDigDuration = 20;
force ace_trenches_smallEnvelopeRemoveDuration = 12;
// ACE Uncategorized
force ace_fastroping_requireRopeItems = true;
// ACE Vehicles
force ace_vehicles_keepEngineRunning = true;
// ACE Weather
force ace_weather_enabled = false;
// ACE Zeus
force ace_zeus_autoAddObjects = false;
force ace_zeus_canCreateZeus = 2;
force ace_zeus_radioOrdnance = true;
force ace_zeus_remoteWind = false;
force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false;
// Death and Hit Reactions
force WBK_DeathAnimMod_Death_Chance = "100";
force WBK_DeathAnimMod_Deaths_AI = true;
force WBK_DeathAnimMod_Deaths_HUGEANIMS = true;
force WBK_DeathAnimMod_Deaths_PLR = false;
force WBK_DeathAnimMod_Flinch_AI = true;
force WBK_DeathAnimMod_Flinch_PLR = false;
force WBK_DeathAnimMod_Hit_AI = true;
force WBK_DeathAnimMod_Hit_Chance = "100";
force WBK_DeathAnimMod_Hit_PLR = false;
// MCC General
force MCC_ambientFireSettingIndex = false;
// TFAR - Global settings
force TFAR_AICanHearPlayer = true;
force TFAR_AICanHearSpeaker = true;
force TFAR_allowDebugging = true;
force tfar_core_noTSNotConnectedHint = false;
force TFAR_defaultIntercomSlot = 0;
force TFAR_disableAutoMute = false;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_fullDuplex = false;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = true;
force TFAR_givePersonalRadioToRegularSoldier = false;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;
force tfar_radiocode_east = "_opfor";
force tfar_radiocode_independent = "_independent";
force tfar_radiocode_west = "_bluefor";
force tfar_radioCodesDisabled = false;
force TFAR_SameLRFrequenciesForSide = true;
force TFAR_SameSRFrequenciesForSide = true;
force TFAR_setting_defaultFrequencies_lr_east = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_independent = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_west = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_sr_east = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_independent = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_west = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str";
force TFAR_spectatorCanHearEnemyUnits = true;
force TFAR_spectatorCanHearFriendlies = true;
force TFAR_takingRadio = 2;
force TFAR_Teamspeak_Channel_Name = "TaskForceRadio";
force TFAR_Teamspeak_Channel_Password = "123";
force tfar_terrain_interception_coefficient = 7;
force TFAR_voiceCone = true;
// ACE Advanced Fatigue
force ace_advanced_fatigue_enabled = true;
force ace_advanced_fatigue_enableStaminaBar = true;
force ace_advanced_fatigue_fadeStaminaBar = true;
force ace_advanced_fatigue_loadFactor = 1;
force ace_advanced_fatigue_performanceFactor = 1;
force ace_advanced_fatigue_recoveryFactor = 2;
force ace_advanced_fatigue_terrainGradientFactor = 1;
// ACE Artillery
force ace_artillerytables_advancedCorrections = false;
force ace_artillerytables_disableArtilleryComputer = true;
force ace_mk6mortar_airResistanceEnabled = false;
force ace_mk6mortar_allowCompass = true;
force ace_mk6mortar_allowComputerRangefinder = true;
force ace_mk6mortar_useAmmoHandling = true;
// ACE Captives
force ace_captives_allowHandcuffOwnSide = true;
force ace_captives_allowSurrender = true;
force ace_captives_requireSurrender = 1;
force ace_captives_requireSurrenderAi = false;
// ACE Casings
force ace_casings_enabled = true;
force ace_casings_maxCasings = 250;
// ACE Cook off
force ace_cookoff_ammoCookoffDuration = 0.3;
force ace_cookoff_destroyVehicleAfterCookoff = true;
force ace_cookoff_enable = 2;
force ace_cookoff_enableAmmobox = true;
force ace_cookoff_enableAmmoCookoff = true;
force ace_cookoff_enableFire = true;
force ace_cookoff_probabilityCoef = 1;
// ACE Crew Served Weapons
force ace_csw_ammoHandling = 2;
force ace_csw_defaultAssemblyMode = false;
force ace_csw_dragAfterDeploy = false;
force ace_csw_handleExtraMagazines = true;
force ace_csw_handleExtraMagazinesType = 0;
force ace_csw_progressBarTimeCoefficent = 1;
// ACE Dragging
force ace_dragging_allowRunWithLightweight = true;
force ace_dragging_dragAndFire = true;
force ace_dragging_skipContainerWeight = false;
force ace_dragging_weightCoefficient = 1;
// ACE Field Rations
force acex_field_rations_enabled = false;
// ACE Fire
force ace_fire_enabled = true;
// ACE G-Forces
force ace_gforces_coef = 1;
force ace_gforces_enabledFor = 1;
// ACE Interaction
force ace_interaction_disableNegativeRating = true;
// ACE Map
force ace_map_DefaultChannel = 1;
force ace_map_mapShake = false;
// ACE Map Gestures
force ace_map_gestures_defaultColor = [0.3,1,0.3,0.7];
force ace_map_gestures_defaultLeadColor = [0.299874,0.3,1,0.95];
// ACE Map Tools
ace_maptools_drawStraightLines = true;
ace_maptools_plottingBoardAllowChannelDrawing = 1;
ace_maptools_rotateModifierKey = 1;
// ACE Medical
force ace_medical_ai_enabledFor = 2;
force ace_medical_ai_requireItems = 0;
force ace_medical_AIDamageThreshold = 1;
force ace_medical_bleedingCoefficient = 0.7;
force ace_medical_blood_bloodLifetime = 900;
force ace_medical_blood_enabledFor = 2;
force ace_medical_blood_maxBloodObjects = 500;
force ace_medical_deathChance = 1;
force ace_medical_dropWeaponUnconsciousChance = 0;
force ace_medical_enableVehicleCrashes = true;
force ace_medical_engine_damagePassThroughEffect = 1;
force ace_medical_fatalDamageSource = 0;
force ace_medical_fractureChance = 0.5;
force ace_medical_fractures = 1;
force ace_medical_ivFlowRate = 2;
force ace_medical_limping = 0;
force ace_medical_painCoefficient = 1;
force ace_medical_painUnconsciousChance = 0.1;
force ace_medical_painUnconsciousThreshold = 0.5;
force ace_medical_playerDamageThreshold = 25;
force ace_medical_spontaneousWakeUpChance = 0.5;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 1;
force ace_medical_statemachine_AIUnconsciousness = false;
force ace_medical_statemachine_cardiacArrestBleedoutEnabled = false;
force ace_medical_statemachine_cardiacArrestTime = 649;
force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 2;
force ace_medical_treatment_advancedBandages = 2;
force ace_medical_treatment_advancedDiagnose = 1;
force ace_medical_treatment_advancedMedication = true;
force ace_medical_treatment_allowBodyBagUnconscious = false;
force ace_medical_treatment_allowGraveDigging = 1;
force ace_medical_treatment_allowLitterCreation = true;
force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfPAK = 1;
force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 1;
force ace_medical_treatment_bandageEffectiveness = 1.5;
force ace_medical_treatment_bandageRollover = true;
force ace_medical_treatment_clearTrauma = 1;
force ace_medical_treatment_consumePAK = 0;
force ace_medical_treatment_consumeSurgicalKit = 0;
force ace_medical_treatment_convertItems = 0;
force ace_medical_treatment_cprSuccessChanceMax = 0.8;
force ace_medical_treatment_cprSuccessChanceMin = 0.2;
force ace_medical_treatment_graveDiggingMarker = true;
force ace_medical_treatment_holsterRequired = 0;
force ace_medical_treatment_litterCleanupDelay = 600;
force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationIV = 0;
force ace_medical_treatment_locationPAK = 0;
force ace_medical_treatment_locationsBoostTraining = true;
force ace_medical_treatment_locationSurgicalKit = 0;
force ace_medical_treatment_maxLitterObjects = 500;
force ace_medical_treatment_medicEpinephrine = 0;
force ace_medical_treatment_medicIV = 2;
force ace_medical_treatment_medicPAK = 2;
force ace_medical_treatment_medicSurgicalKit = 1;
force ace_medical_treatment_timeCoefficientPAK = 1;
force ace_medical_treatment_treatmentTimeAutoinjector = 5;
force ace_medical_treatment_treatmentTimeBodyBag = 15;
force ace_medical_treatment_treatmentTimeCoeffZeus = 1;
force ace_medical_treatment_treatmentTimeCPR = 15;
force ace_medical_treatment_treatmentTimeGrave = 60;
force ace_medical_treatment_treatmentTimeIV = 12;
force ace_medical_treatment_treatmentTimeSplint = 7;
force ace_medical_treatment_treatmentTimeTourniquet = 7;
force ace_medical_treatment_woundReopenChance = 1;
force ace_medical_treatment_woundStitchTime = 5;
force ace_medical_vitals_simulateSpO2 = false;
// ACE Medical Interface
force ace_medical_feedback_bloodVolumeEffectType = 2;
force ace_medical_feedback_enableHUDIndicators = true;
force ace_medical_feedback_painEffectType = 3;
force ace_medical_gui_enableActions = 0;
force ace_medical_gui_enableMedicalMenu = 1;
force ace_medical_gui_enableSelfActions = true;
force ace_medical_gui_interactionMenuShowTriage = 1;
force ace_medical_gui_maxDistance = 3;
force ace_medical_gui_openAfterTreatment = true;
force ace_medical_gui_peekMedicalInfoReleaseDelay = 1;
force ace_medical_gui_peekMedicalOnHit = false;
force ace_medical_gui_peekMedicalOnHitDuration = 1;
force ace_medical_gui_showBleeding = 2;
force ace_medical_gui_showBloodlossEntry = true;
force ace_medical_gui_showDamageEntry = false;
force ace_medical_gui_tourniquetWarning = true;
// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0.1;
force ace_nightvision_fogScaling = 0.1;
force ace_nightvision_noiseScaling = 0.1;
force ace_nightvision_shutterEffects = false;
// ACE Overheating
force ace_overheating_enabled = false;
// ACE Pointing
force ace_finger_enabled = true;
force ace_finger_maxRange = 5;
force ace_finger_proximityScaling = false;
force ace_finger_sizeCoef = 1;
// ACE Pylons
force ace_pylons_enabledForZeus = true;
force ace_pylons_enabledFromAmmoTrucks = true;
force ace_pylons_rearmNewPylons = false;
force ace_pylons_requireEngineer = true;
force ace_pylons_requireToolkit = false;
force ace_pylons_searchDistance = 15;
force ace_pylons_timePerPylon = 5;
// ACE Repair
force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = true;
force ace_repair_consumeItem_toolKit = 0;
force ace_repair_displayTextOnRepair = true;
force ace_repair_enabled = true;
force ace_repair_engineerSetting_fullRepair = 2;
force ace_repair_engineerSetting_repair = 1;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 3;
force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_locationsBoostTraining = true;
force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_miscRepairTime = 15;
force ace_repair_patchWheelEnabled = 0;
force ace_repair_patchWheelLocation = ["ground","vehicle"];
force ace_repair_patchWheelMaximumRepair = 0.05;
force ace_repair_patchWheelRequiredItems = [];
force ace_repair_patchWheelTime = 5;
force ace_repair_repairDamageThreshold = 0.6;
force ace_repair_repairDamageThreshold_engineer = 0.4;
force ace_repair_timeCoefficientFullRepair = 1.5;
force ace_repair_wheelChangeTime = 10;
force ace_repair_wheelRepairRequiredItems = [];
// ACE Respawn
force ace_respawn_removeDeadBodiesDisconnected = false;
force ace_respawn_savePreDeathGear = false;
// ACE Spectator
force ace_spectator_enableAI = true;
force ace_spectator_maxFollowDistance = 5;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;
// ACE Trenches
force ace_trenches_bigEnvelopeDigDuration = 25;
force ace_trenches_bigEnvelopeRemoveDuration = 15;
force ace_trenches_smallEnvelopeDigDuration = 20;
force ace_trenches_smallEnvelopeRemoveDuration = 12;
// ACE Uncategorized
force ace_fastroping_requireRopeItems = true;
// ACE Vehicles
force ace_vehicles_keepEngineRunning = true;
// ACE Weather
force ace_weather_enabled = false;
// ACE Zeus
force ace_zeus_autoAddObjects = false;
force ace_zeus_canCreateZeus = 2;
force ace_zeus_radioOrdnance = true;
force ace_zeus_remoteWind = false;
force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false;
// MCC General
force MCC_ambientFireSettingIndex = false;
// TFAR - Global settings
force TFAR_AICanHearPlayer = true;
force TFAR_AICanHearSpeaker = true;
force TFAR_allowDebugging = true;
force tfar_core_noTSNotConnectedHint = false;
force TFAR_defaultIntercomSlot = 0;
force TFAR_disableAutoMute = false;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_externalIntercomEnable = 0;
force TFAR_externalIntercomMaxRange_Phone = 5;
force TFAR_externalIntercomMaxRange_Wireless = 15;
force TFAR_fullDuplex = false;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = true;
force TFAR_givePersonalRadioToRegularSoldier = false;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;
force tfar_radiocode_east = "_opfor";
force tfar_radiocode_independent = "_independent";
force tfar_radiocode_west = "_bluefor";
force tfar_radioCodesDisabled = false;
force TFAR_SameLRFrequenciesForSide = true;
force TFAR_SameSRFrequenciesForSide = true;
force TFAR_setting_defaultFrequencies_lr_east = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_independent = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_west = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_sr_east = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_independent = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_west = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str";
TFAR_setting_externalIntercomWirelessHeadgear = "";
force TFAR_spectatorCanHearEnemyUnits = true;
force TFAR_spectatorCanHearFriendlies = true;
force TFAR_takingRadio = 2;
force TFAR_Teamspeak_Channel_Name = "TaskForceRadio";
force TFAR_Teamspeak_Channel_Password = "123";
force tfar_terrain_interception_coefficient = 7;
force TFAR_voiceCone = true;
// ACE Advanced Fatigue
force ace_advanced_fatigue_enabled = true;
force ace_advanced_fatigue_enableStaminaBar = true;
force ace_advanced_fatigue_fadeStaminaBar = true;
force ace_advanced_fatigue_loadFactor = 1;
force ace_advanced_fatigue_performanceFactor = 1;
force ace_advanced_fatigue_recoveryFactor = 2;
force ace_advanced_fatigue_swayFactor = 1;
force ace_advanced_fatigue_terrainGradientFactor = 1;
// ACE Artillery
force ace_artillerytables_advancedCorrections = false;
force ace_artillerytables_disableArtilleryComputer = true;
force ace_mk6mortar_airResistanceEnabled = false;
force ace_mk6mortar_allowCompass = true;
force ace_mk6mortar_allowComputerRangefinder = true;
force ace_mk6mortar_useAmmoHandling = true;
// ACE Captives
force ace_captives_allowHandcuffOwnSide = true;
force ace_captives_allowSurrender = true;
force ace_captives_requireSurrender = 1;
force ace_captives_requireSurrenderAi = false;
// ACE Casings
force ace_casings_enabled = true;
force ace_casings_maxCasings = 250;
// ACE Cook off
force ace_cookoff_ammoCookoffDuration = 0.3;
force ace_cookoff_destroyVehicleAfterCookoff = true;
force ace_cookoff_enable = 2;
force ace_cookoff_enableAmmobox = true;
force ace_cookoff_enableAmmoCookoff = true;
force ace_cookoff_enableFire = true;
force ace_cookoff_probabilityCoef = 1;
// ACE Crew Served Weapons
force ace_csw_ammoHandling = 2;
force ace_csw_defaultAssemblyMode = false;
force ace_csw_dragAfterDeploy = false;
force ace_csw_handleExtraMagazines = true;
force ace_csw_handleExtraMagazinesType = 0;
force ace_csw_progressBarTimeCoefficent = 1;
// ACE Dragging
force ace_dragging_allowRunWithLightweight = true;
force ace_dragging_dragAndFire = true;
force ace_dragging_skipContainerWeight = false;
// ACE Field Rations
force acex_field_rations_enabled = false;
// ACE Fire
force ace_fire_enabled = true;
// ACE G-Forces
force ace_gforces_coef = 1;
force ace_gforces_enabledFor = 1;
// ACE Interaction
force ace_interaction_disableNegativeRating = true;
// ACE Map
force ace_map_DefaultChannel = 1;
force ace_map_mapShake = false;
// ACE Map Gestures
force ace_map_gestures_defaultColor = [0.3,1,0.3,0.7];
force ace_map_gestures_defaultLeadColor = [0.299874,0.3,1,0.95];
// ACE Medical
force ace_medical_ai_enabledFor = 2;
force ace_medical_ai_requireItems = 0;
force ace_medical_AIDamageThreshold = 1;
force ace_medical_bleedingCoefficient = 0.4;
force ace_medical_blood_bloodLifetime = 900;
force ace_medical_blood_enabledFor = 2;
force ace_medical_blood_maxBloodObjects = 500;
force ace_medical_deathChance = 1;
force ace_medical_dropWeaponUnconsciousChance = 0;
force ace_medical_enableVehicleCrashes = true;
force ace_medical_engine_damagePassThroughEffect = 1;
force ace_medical_fatalDamageSource = 0;
force ace_medical_feedback_bloodVolumeEffectType = 2;
force ace_medical_feedback_enableHUDIndicators = true;
force ace_medical_feedback_painEffectType = 3;
force ace_medical_fractureChance = 0.5;
force ace_medical_fractures = 1;
force ace_medical_gui_enableActions = 0;
force ace_medical_gui_enableMedicalMenu = 1;
force ace_medical_gui_enableSelfActions = true;
force ace_medical_gui_interactionMenuShowTriage = 2;
force ace_medical_gui_maxDistance = 3;
force ace_medical_gui_openAfterTreatment = true;
force ace_medical_gui_peekMedicalInfoReleaseDelay = 1;
force ace_medical_gui_peekMedicalOnHit = false;
force ace_medical_gui_peekMedicalOnHitDuration = 1;
force ace_medical_gui_showBloodlossEntry = true;
force ace_medical_gui_showDamageEntry = true;
force ace_medical_gui_tourniquetWarning = true;
force ace_medical_ivFlowRate = 2;
force ace_medical_limping = 0;
force ace_medical_painCoefficient = 2;
force ace_medical_painUnconsciousChance = 0.02;
force ace_medical_painUnconsciousThreshold = 0.5;
force ace_medical_playerDamageThreshold = 25;
force ace_medical_spontaneousWakeUpChance = 0.8;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 20;
force ace_medical_statemachine_AIUnconsciousness = false;
force ace_medical_statemachine_cardiacArrestBleedoutEnabled = false;
force ace_medical_statemachine_cardiacArrestTime = 649;
force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 2;
force ace_medical_treatment_advancedBandages = 0;
force ace_medical_treatment_advancedDiagnose = 0;
force ace_medical_treatment_advancedMedication = false;
force ace_medical_treatment_allowBodyBagUnconscious = false;
force ace_medical_treatment_allowGraveDigging = 1;
force ace_medical_treatment_allowLitterCreation = true;
force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfPAK = 1;
force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 1;
force ace_medical_treatment_bandageEffectiveness = 1.5;
force ace_medical_treatment_bandageRollover = true;
force ace_medical_treatment_clearTrauma = 1;
force ace_medical_treatment_consumePAK = 0;
force ace_medical_treatment_consumeSurgicalKit = 0;
force ace_medical_treatment_convertItems = 0;
force ace_medical_treatment_cprSuccessChanceMax = 0.7;
force ace_medical_treatment_cprSuccessChanceMin = 0.7;
force ace_medical_treatment_graveDiggingMarker = true;
force ace_medical_treatment_holsterRequired = 0;
force ace_medical_treatment_litterCleanupDelay = 600;
force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationIV = 0;
force ace_medical_treatment_locationPAK = 0;
force ace_medical_treatment_locationsBoostTraining = true;
force ace_medical_treatment_locationSurgicalKit = 0;
force ace_medical_treatment_maxLitterObjects = 500;
force ace_medical_treatment_medicEpinephrine = 1;
force ace_medical_treatment_medicIV = 1;
force ace_medical_treatment_medicPAK = 1;
force ace_medical_treatment_medicSurgicalKit = 1;
force ace_medical_treatment_timeCoefficientPAK = 1;
force ace_medical_treatment_treatmentTimeAutoinjector = 5;
force ace_medical_treatment_treatmentTimeBodyBag = 15;
force ace_medical_treatment_treatmentTimeCPR = 10;
force ace_medical_treatment_treatmentTimeGrave = 60;
force ace_medical_treatment_treatmentTimeIV = 12;
force ace_medical_treatment_treatmentTimeSplint = 7;
force ace_medical_treatment_treatmentTimeTourniquet = 7;
force ace_medical_treatment_woundReopenChance = 1;
force ace_medical_treatment_woundStitchTime = 5;
// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0.1;
force ace_nightvision_fogScaling = 0.1;
force ace_nightvision_noiseScaling = 0.1;
ace_nightvision_shutterEffects = true;
// ACE Overheating
force ace_overheating_enabled = false;
// ACE Pointing
force ace_finger_enabled = true;
force ace_finger_maxRange = 5;
force ace_finger_proximityScaling = false;
force ace_finger_sizeCoef = 1;
// ACE Pylons
force ace_pylons_enabledForZeus = true;
force ace_pylons_enabledFromAmmoTrucks = true;
force ace_pylons_rearmNewPylons = false;
force ace_pylons_requireEngineer = true;
force ace_pylons_requireToolkit = false;
force ace_pylons_searchDistance = 15;
force ace_pylons_timePerPylon = 5;
// ACE Repair
force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = true;
force ace_repair_consumeItem_toolKit = 0;
force ace_repair_displayTextOnRepair = true;
force ace_repair_enabled = true;
force ace_repair_engineerSetting_fullRepair = 2;
force ace_repair_engineerSetting_repair = 1;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 3;
force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_locationsBoostTraining = true;
force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_miscRepairTime = 15;
force ace_repair_patchWheelEnabled = 0;
force ace_repair_patchWheelLocation = ["ground","vehicle"];
force ace_repair_patchWheelMaximumRepair = 0.05;
force ace_repair_patchWheelRequiredItems = [];
force ace_repair_patchWheelTime = 5;
force ace_repair_repairDamageThreshold = 0.6;
force ace_repair_repairDamageThreshold_engineer = 0.4;
force ace_repair_timeCoefficientFullRepair = 1.5;
force ace_repair_wheelChangeTime = 10;
force ace_repair_wheelRepairRequiredItems = [];
// ACE Respawn
force ace_respawn_removeDeadBodiesDisconnected = false; // false ni shita
force ace_respawn_savePreDeathGear = false;
// ACE Sitting
force ace_sitting_enable = true;
// ACE Spectator
force ace_spectator_enableAI = true;
force ace_spectator_maxFollowDistance = 5;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;
// ACE Trenches
force ace_trenches_bigEnvelopeDigDuration = 25;
force ace_trenches_bigEnvelopeRemoveDuration = 15;
force ace_trenches_smallEnvelopeDigDuration = 20;
force ace_trenches_smallEnvelopeRemoveDuration = 12;
// ACE Uncategorized
force ace_fastroping_requireRopeItems = true;
// ACE Vehicles
force ace_vehicles_keepEngineRunning = true;
// ACE Weather
force ace_weather_enabled = false;
// ACE Zeus
force ace_zeus_autoAddObjects = false;
force ace_zeus_canCreateZeus = 2;
force ace_zeus_radioOrdnance = true;
force ace_zeus_remoteWind = false;
force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false;
// MCC General
force MCC_ambientFireSettingIndex = false;
// TFAR - Global settings
force TFAR_AICanHearPlayer = true;
force TFAR_AICanHearSpeaker = true;
force TFAR_allowDebugging = true;
force tfar_core_noTSNotConnectedHint = false;
force TFAR_defaultIntercomSlot = 0;
force TFAR_disableAutoMute = false;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_fullDuplex = false;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = true;
force TFAR_givePersonalRadioToRegularSoldier = false;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;
force tfar_radiocode_east = "_opfor";
force tfar_radiocode_independent = "_independent";
force tfar_radiocode_west = "_bluefor";
force tfar_radioCodesDisabled = false;
force TFAR_SameLRFrequenciesForSide = true;
force TFAR_SameSRFrequenciesForSide = true;
force TFAR_setting_defaultFrequencies_lr_east = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_independent = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_west = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_sr_east = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_independent = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_west = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str";
force TFAR_spectatorCanHearEnemyUnits = true;
force TFAR_spectatorCanHearFriendlies = true;
force TFAR_takingRadio = 2;
force TFAR_Teamspeak_Channel_Name = "TaskForceRadio";
force TFAR_Teamspeak_Channel_Password = "123";
force tfar_terrain_interception_coefficient = 7;
force TFAR_voiceCone = true;
// ACE G-Forces
force ace_gforces_coef = 0;
force ace_gforces_enabledFor = 0;
// ACE Logistics
force ace_cargo_enable = true;
force ace_cargo_loadTimeCoefficient = 5;
force ace_cargo_paradropTimeCoefficent = 2.5;
force ace_rearm_distance = 20;
force ace_rearm_level = 0;
force ace_rearm_supply = 0;
force ace_refuel_hoseLength = 50;
force ace_refuel_rate = 25;
force ace_repair_addSpareParts = false;
force ace_repair_autoShutOffEngineWhenStartingRepair = false;
force ace_repair_consumeItem_toolKit = 0;
ace_repair_displayTextOnRepair = true;
force ace_repair_engineerSetting_fullRepair = 0;
force ace_repair_engineerSetting_repair = 0;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 0;
force ace_repair_fullRepairRequiredItems = ["ToolKit"];
force ace_repair_miscRepairRequiredItems = ["ToolKit"];
force ace_repair_repairDamageThreshold = 0;
force ace_repair_repairDamageThreshold_engineer = 0;
force ace_repair_wheelRepairRequiredItems = [];
// ACE Medical
force ace_medical_ai_enabledFor = 2;
force ace_medical_AIDamageThreshold = 1;
force ace_medical_bleedingCoefficient = 0;
force ace_medical_blood_bloodLifetime = 900;
force ace_medical_blood_enabledFor = 2;
force ace_medical_blood_maxBloodObjects = 500;
force ace_medical_fatalDamageSource = 1;
force ace_medical_feedback_bloodVolumeEffectType = 0;
force ace_medical_feedback_painEffectType = 3;
force ace_medical_fractureChance = 0;
force ace_medical_fractures = 0;
force ace_medical_gui_enableActions = 0;
force ace_medical_gui_enableMedicalMenu = 1;
force ace_medical_gui_enableSelfActions = true;
ace_medical_gui_interactionMenuShowTriage = 1;
force ace_medical_gui_maxDistance = 3;
force ace_medical_gui_openAfterTreatment = true;
force ace_medical_ivFlowRate = 25;
force ace_medical_limping = 0;
force ace_medical_painCoefficient = 0;
force ace_medical_playerDamageThreshold = 25;
force ace_medical_spontaneousWakeUpChance = 1;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 30;
force ace_medical_statemachine_AIUnconsciousness = false;
force ace_medical_statemachine_cardiacArrestBleedoutEnabled = false;
force ace_medical_statemachine_cardiacArrestTime = 3600;
force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 2;
force ace_medical_treatment_advancedBandages = 0;
force ace_medical_treatment_advancedDiagnose = true;
force ace_medical_treatment_advancedMedication = true;
force ace_medical_treatment_allowBodyBagUnconscious = false;
force ace_medical_treatment_allowLitterCreation = true;
force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfPAK = 1;
force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 1;
force ace_medical_treatment_clearTraumaAfterBandage = true;
force ace_medical_treatment_consumePAK = 0;
force ace_medical_treatment_consumeSurgicalKit = 1;
force ace_medical_treatment_convertItems = 1;
force ace_medical_treatment_cprSuccessChance = 1;
force ace_medical_treatment_holsterRequired = 0;
force ace_medical_treatment_litterCleanupDelay = 600;
force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationPAK = 0;
force ace_medical_treatment_locationsBoostTraining = true;
force ace_medical_treatment_locationSurgicalKit = 0;
force ace_medical_treatment_maxLitterObjects = 500;
force ace_medical_treatment_medicEpinephrine = 0;
force ace_medical_treatment_medicIV = 0;
force ace_medical_treatment_medicPAK = 0;
force ace_medical_treatment_medicSurgicalKit = 0;
force ace_medical_treatment_timeCoefficientPAK = 0;
force ace_medical_treatment_treatmentTimeAutoinjector = 0.1;
force ace_medical_treatment_treatmentTimeBodyBag = 10;
force ace_medical_treatment_treatmentTimeCPR = 0.1;
force ace_medical_treatment_treatmentTimeIV = 0.1;
force ace_medical_treatment_treatmentTimeSplint = 0.1;
force ace_medical_treatment_treatmentTimeTourniquet = 0.1;
force ace_medical_treatment_woundReopenChance = 0;
force ace_medical_treatment_woundStitchTime = 0.1;
// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0;
force ace_nightvision_fogScaling = 0;
force ace_nightvision_noiseScaling = 0;
ace_nightvision_shutterEffects = true;
// TFAR - Global settings
force TFAR_AICanHearPlayer = true;
force TFAR_AICanHearSpeaker = true;
force TFAR_allowDebugging = true;
tfar_core_noTSNotConnectedHint = false;
force TFAR_defaultIntercomSlot = 0;
force TFAR_disableAutoMute = false;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_fullDuplex = false;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = true;
force TFAR_givePersonalRadioToRegularSoldier = false;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;
force tfar_radiocode_east = "_opfor";
force tfar_radiocode_independent = "_independent";
force tfar_radiocode_west = "_bluefor";
force tfar_radioCodesDisabled = false;
force TFAR_SameLRFrequenciesForSide = true;
force TFAR_SameSRFrequenciesForSide = true;
force TFAR_setting_defaultFrequencies_lr_east = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_independent = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_lr_west = "31.5,32.5,33.5,34.5,35.5,36.5,37.5,38.5,39.5";
force TFAR_setting_defaultFrequencies_sr_east = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_independent = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_defaultFrequencies_sr_west = "41.5,42.5,43.5,44.5,45.5,46.5,47.5,48.5";
force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l";
force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164";
force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210";
force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000";
force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155";
force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g";
force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak";
force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem";
force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152";
force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a";
force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154";
force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str";
force TFAR_spectatorCanHearEnemyUnits = true;
force TFAR_spectatorCanHearFriendlies = true;
force TFAR_takingRadio = 2;
force TFAR_Teamspeak_Channel_Name = "TaskForceRadio";
force TFAR_Teamspeak_Channel_Password = "123";
force tfar_terrain_interception_coefficient = 7;
force TFAR_voiceCone = true;